- Total War Warhammer Settlement List
- Total War Warhammer Settlements Artifacts
- Total War Warhammer 2 Map
Total War Warhammer 2 is the second iteration of Creative Assembly’s adaptation of the Warhammer fantasy universe. The original game released back in September of 2017 and brought several new features to both shake up and improve what it’s predecessor Total War Warhammer built. One of the foremost features being the addition of searchable ruins which allows players to solve a variety of Total War Warhammer 2 puzzles or participate in RNG events. Paysafecard codes gratis liste 2016 gratuit.
When the player solves either one, they can be rewarded sometimes with unique magical items or special campaign map stat buffs. However, in this guide, we will be focusing solely on how to solve all four types of Total War Warhammer 2 puzzles, as they can be more tricky than the events at times. That said, here is how to solve all puzzles in Warhammer 2.
How to Solve Every Puzzle
As we previously mentioned, puzzles are found in the ruins of settlements scattered around the map of both the Vortex and Mortal Empires campaigns. You can also raze settlements to create searchable ruins, but we only recommend doing this if you can’t find any ruins to search and have no desire to capture that settlement in the future. You can raze cites by selecting the option that shows up after winning siege battles.
The amount of settlements in a province ranges from 2 to 4. You can check it by clicking on any settlement in a given province - a window showing all of the settlements available in it will appear on.
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Below, we will explain how to solve all puzzles currently in Total War Warhammer 2. In total, there are four types of puzzles in the game, and we will start by explaining how to solve the Dail of the Old Ones puzzles.
![Total Total](/uploads/1/3/7/4/137485028/773626253.jpg)
How to Solve the Dail of the Old Ones Puzzles
To solve the Dail of the Old Ones puzzle in Total War Warhammer 2, you have to picture how the inner lines on both the inner circle and the middle would point if you were to turn them in a clockwise rotation. For this one, we went ahead and highlighted the correct answer, and we solved it by linking the blue lines in the middle circle with that of the inner circle.
How to Solve the Cypher of the Old Ones Puzzles
To solve the Cypher of the Old Ones puzzles in Total War Warhammer 2, you have to figure out both the number and color of dots that belong in the title marked with a question mark. You can do this by narrowing down the options one at a time.
Note that when it comes to these puzzles in both columns and the rows they can not have the same amount of dots or dots of the same color. Also, note each tile can have up to four dots of any color.
In the Cypher puzzle above, we solved it by first noticing that the bottom purple dot shares a column with two red dots and three yellow dots. After seeing this, look at the top left and notice how the red dot is sharing a column with three yellow dots, and the yellow with two purple dots. Based on this the correct answer for the unknown title would be three red dots, as the purple dot already shares a column with both two red and three yellow dots.
How to Solve the Rubric of the Old Ones Puzzles
Now, these rubric puzzles are pretty simple to solve. To solve the Rubric of the Old Ones puzzles in Total War Warhammer 2, all you have to do is figure out what shape is not being repeated. For this one, it was the shape that looks like two ladles put together that wasn’t being repeated.
How to Solve the Cuboid of the Old Ones Puzzles
Now for the last of the Total War Warhammer 2 puzzles, the cuboid puzzles, players will be required to figure out what symbol should appear on the side of the cube that has a question mark on it. Dj effect software, free download. To solve the Cuboid of the Old Ones puzzles, you first must look for a shape relative to that of the one with a question mark on it.
In the image above, notice how the letter E shape is above the circle shape that is found on the cube with a question mark. Now picture flipping the cube so the circle shape is facing above like the question mark cube. After doing this it becomes clear that the E shape is the one that belongs on the question mark cube.
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May 3, 2020
Here is the basic guide with all the win cons for factions in the Mortal Empires campaign map.
Guide to Win Cons for Factions
Full List
Lothern
- Control elven crecent.
- Kill naggarond and cult of pleasure.
- Ally with dwarves humans and lizardmen.
- Control eataine for building.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Order of loremasters
- Control 12 settlements.
- Kill awakened and blessed dread.
- Ally with dwarves humans and lizardmen.
- Construct tower of mages in any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Avelorn
- Control elven crecent.
- Kill har ganeth scourge of khaine.
- Construct court of the everqueen in capital.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Nagarythe
- Control north western mainland.
- Kill cult of pleasure bleak holds clar karond.
- Ally with or destroy lizardmen.
- Construct black citadel in tor analec near shrine of khaine.
- Control two moon dragons.
Hexoatl
- Control south western mainland.
- Kill cult of pleasure clan pestilens the drowned.
- Ally with lizardmen.
- Construct three star chambers at any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Last defenders
- Control all south of orcs except bretonian southern area.
- Kill clan mors court of lybras khemri followers of nagash.
- Ally with dwarves humans lizardmen.
- Construct three star chambers at any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Cult of sotek
- Control south western mainland.
- Kill clan pestilens clan skyre awakened dreadfleet blessed dread.
- Ally with lizardmen.
- Construct three crimson pyramid of sotek in any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Tlaqua
- Control south of orcs except bretonian area including the west side of orc territory saratosa and skavenblight.
- Kill clan mors bloody handz pirates of saratosa followers of nagash.
- Ally with dwarves humans lizardmen.
- Construct three star chambers in any large settlement.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Itza
- Control south western mainland.
- Kill blessed dread order of loremasters clan pestilens huntsmarshals awakened.
- Ally with lizardmen.
- Construct three star chambers in any large settlement.
Naggarond
- Control all of north western mainland.
- Kill avelorn nagarythe.
- Ally with dark elves vampire coast.
- Construct black tower in capital.
- Control three black arks.
- Capture 10000 battle captives.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Cult of pleasure
- Control elven crecent.
- Kill nagarythe avelorn exiles of nehek clan rictus.
- Ally with humans dwarves lizardmen.
- Construct dark covent of sorcery in Naggarond? #badidea #betrayal.
- Control three black arks.
- Capture 10000 captives.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Har ganeth
- Control all of north west mainland and north west elven crecent.
- Kill nagarythe avelorn ghrond.
- Ally with dark elves vampire coast.
- Construct hellebrons palace firey pits sacrifice in capital and shrine of widowmaker in shrine of khaine and vandalized court of everqueen in avelorn capital.
- Control 10 whitch elves 10 sisters of slaughter 10 har ganeth executioners 3 death hag.
- Capture 10000 captives.
Blessed dread
- Control 12 provinces.
- Kill awakened order of loremasters clan pestilens.
- Ally with anyone you can.
- Construct two from a bunch of random ♥♥♥ in random places.
- Control three black arks 20 black ark corsairs 20 black ark corsairs (handbows).
- Capture 10000 captives.
Clan mors
- Control karak eight peaks, peak pass, silver road.
- Kill black crag karaz a karak last defenders crooked moon mutinous gits.
- Ally with tomb kings humans.
- Control 60 units total.
- Maintain minimum 50% corruption across all owned provinces.
Clan pestilens
- Kill order of loremasters blessed dread awakened.
- Ally with lizardmen.
- Control 60 units total.
- Maintain minimum 50% corruption across most south western mainland and owned provinces.
Clan rictus
- Control isthmus of lustria(hexoatl).
- Kill hexoatl lothern.
- Ally with dark elves coastal vampires.
- Control 60 units total.
- Maintain minimum 50% corruption naggarond and owned provinces.
Clan skyre
- Control wood elf forest south bretonia.
- Kill talsyn carcassonne bordeleaux pirates of sartosa.
- Ally with coroune via war with wood elves and good terms with paravon and gift spamming.
- Control 60 units.
- Mintain minimum 50% corruption in owned provinces.
Awakened
- Control lizardmen jungles and volcanic islands.
- Kill order of loremasters blessed dread clan pestilens itza tlaxtlan cult of sotek.
- Ally with skaven coastal vampires.
- Construct ancient vault at capital and black coffin on leaders boat.
- Control 80 units.
- Start a turn with 6000 infamy.
- Restore harkon's mind?
Dreadfleet
- Control 12 provinces.
- Kill blessed dread pirates of saratosa awakened drowned.
- Ally with anyone.
- Construct wreck of heldenhammer at capital and sylvanian battlements on leaders boat.
- Control three necrofex colossus.
- Start a turn with 6000 infamy.
Pirates of Saratosa
- Control 8 provinces.
- Kill awakened dreadfleet world walkers.
- Ally with enemies of chaos.
- Loot or sack 15 different settlements(recomended norsca).
- Construct three pirate warf in coastal settlements dragon tooth lighthouse in capital and sawshark blade on leaders boat.
- Capture 8000 captives.
- Raid for $6000.
- Start a turn with 6000 infamy.
Drowned
- Control south western elven cresent.
- Kill hexoatl lothern.
- Ally with dark elves lizardmen.
- Construct opera house in capital and balcony on leaders boat.
- Control 10 syreens 10 mournguls 3 mourngul haunter.
- Start a turn with 6000 infamy.
Khemri
- Control all pyramid locations.
- Kill followers of nagash.
- Control three khemrian warsphinx.
- Construct all pyramids.
Exiles of nehek
- Control black pyramid of nagash.
- Kill clar karond ss'ildra tor bleak holds cult of pleasure.
- Control a bunch of tradeable resources.
- Complete 20 crafting rituals?
Court of lybras
- Control all pyramid locations.
- Kill necrach brotherhood stygios empire silver host.
- Construct all pyramids.
- Control 7 necropolis knights 7 necropolis knights(halberds) sepulchral stalkers.
Followers of Nagash
- Control all pyramid locations.
- Kill khemri.
- Construct all pyramids.
- Control 5 hexwraiths.
Reikland (either leader)
- Unite the empire.
- Kill vampires (empire region).
- Ally with dwarves humans elves.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Golden order
- Unite the empire.
- Kill vampires(empire region) black crag crooked moon.
- Ally with dwarves humans elves.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Karaz a karak (either leader)
- Control all central mountain ranges.
- Ally with dwarves humans elves lizardmen.
- Keep book of grudges under 10.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Clan angrund
- Control all central mountain ranges karak eight peaks.
- Kill black crag crooked moon bloody handz crooked moon mutinous gits.
- Ally with dwarves humans elves lizardmen.
- Keep book of grudges under 10.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Karak kadrin
- Control northern mountains and bretonian mountains.
- Kill world walkers wintertooth clan moulder.
- Ally with dwarves humans elves lizardmen.
- Construct great slayer shrine at capital.
- Control 7 slayers 7 giant slayers.
- Keep book of grudges under 10.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Black crag
![Total Total](/uploads/1/3/7/4/137485028/447350999.jpg)
- Kill all other orcs.
- Ally with anyone.
- Destroy 25 settlements.
- Raid for $10000.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Crooked moon
- Control karak eight peaks.
- Kill all other orcs.
- Ally with anyone.
- Destroy 25 settlements.
- Raid for $7500.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Bloody handz
- Same as black crag.
Sylvania
- Control 12 provinces.
- Kill reikland.
- Ally with anyone.
- Sit around waiting for archon the everwaiting to spawn and inevitably die.
Von Carstein
- Control 15 provinces castle drakenhof.
- Kill reikland.
- Ally with anyone.
Barrow legion
- Control 12 provinces.
- Kill courone carcassonne bordeleaux.
- Ally with anyone.
- Construct three necromancers tower in large settlements altdorf colledge occupied courone.
- Control 80 units 3 necromancer.
World walkers
- Gain level 3 allegiance with chaos god.
- Kill wintertooth reikland courone chaos challangers.
- Ally with anyone.
- Raid for $10000.
- Control 40 units 7 skin wolves 7 skin wolves(armored) 7 feral mammoth 7 war mammoth 7 war mammoth warshrine.
Wintertooth
- Gain level 3 allegiance with chaos god.
- Kill wold walkers reikland courone chaos challangers.
- Ally with anyone.
- Control 40 units 7 norscan trolls 7 norscan ice trolls 7 fimir warriors 7 fimir warriors (great weapons).
Courone
- Attain 2000 chivalry.
- Complete errantry battle.
Bordeleaux
- Same as above.
Carcassone
Total War Warhammer Settlement List
- Same as above.
Chevaliers de cyonesse
- Same as above.
Beastmen
- Kill all empire factions courone.
- Raze 40 settlements.
- Raid for $10000.
- Fight battle fall of man.
Warriors of chaos
- Raze 50 settlements.
- Kill reidland courone.
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